In 2011 and 2012, Disneyland Adventures and Rush: A Disney–Pixar Adventure were released for the Kinect. Both were reasonably well received games, but limited by how successful the Kinect hardware was. Now both have been re-released for the Xbox One, and best of all, Kinect is now optional.
Disneyland Adventures drops you into the theme park, and tasks you with exploring, completing tasks, and having adventures in the park, and thanks to the power of video games, the park is filled with actual Disney characters.
Hunting the park for secrets and coins is fun enough, and will net you clothing items from the shop. Other tasks include being able to take photos of yourself around the park, shooting plants with your water gun, and other tom foolery to fill in the time.
Mucking around and getting signatures from the Disney characters is kind of fun, but the tasks they give you will consume most of your time. There is nothing overly unique, things such as finding all the pieces of Aladdin’s broken scarab for example will fill in your playthrough, and they are all pretty easy.
The theme park itself is wonderfully realized. Having only known slices of Disneyland from pop culture it was an absolute blast to see this version of it. The game is good looking, with nice soft edges, and a simple animation style that lends itself well to the fun nature of the game.
Rush: A Disney–Pixar Adventure on the other hand is a fantasy theme park which has you entering areas and becoming Pixar characters. The game has you create a character which is used to navigate the main hub area, which you will spend little time doing.
Entering each of the six worlds will put you in the place of a character from the Pixar film, completing tasks, and finding collectables. The worlds to explore are The Incredibles, Ratatouille, Toy Story, Cars, Up, and Finding Dory.
They each proceed to be basic platforming type games, which tick all the boxes required for a fun kid’s game. The worlds and characters themselves are good looking, but the controls can be fiddly. Especially in the case of Cars and Finding Dory where you drive and swim. This is something that bugged me but likely wouldn’t bug kids.
The other worlds have average controls. They are easily good enough to wander around, but platformer fans may find them frustrating at times. It’s not that they are bad, but little snags, and the flow of character reaction to button press is off enough to be annoying.
If you have your Kinect sitting there unused, don’t worry, the games still have Kinect functionality. But as I am one of the crazy people who didn’t buy a Kinect I couldn’t test that out, but it is still a feature available for those who do.
7/10 – Disneyland Adventures and Rush: A Disney–Pixar Adventure are two solid kid’s games that are now available to a lot more thanks to controller support. Adults who love these worlds may not enjoy it as the controls and nature of the games aren’t fantastic, but at their reasonable prices, they would make great Christmas presents for under ten-year old’s.