sony-project-nzdadsWhen a piece of hardware launches it is always a tough weigh up. Buy now, enjoy its benefits now and as new benefits arise, or wait until there is more to enjoy and it is possibly cheaper. PlayStation VR unlike a consoles launch, brings with it the questions of how the new tech will work, as it is a fundamental change to how to play, with new benefits and new problems.

Getting the negatives out of the way first, being a cheaper VR option it is always going to be a little inferior. When playing games, I noticed the screen door effect, where you see the lines between pixels, reasonably frequently. The fortunate thing is because the VR games tend to be very engaging I only ever noticed it on lading screens or menus. When I was concentrating on the game it never even popped up.

The other negative is because you essentially have two screens right in front of your eyes, some games suffer aesthetically, most notably drive club. Things such as the lines across curved lines, similar to what you saw regularly in the PS2 days were very apparent. This is only in context of being aware of it though as I noticed it when I looked or just occasionally I would spot it, but for the most part when you are playing the game and looking around in VR, the care factor disappears quickly.

Probably my final negative is only a negative to sweaty people like myself. Thanks to it being designed to cut most light out, I find I get super sweaty and it fogs up the screen a lot for the first 15 minutes of playing. Using a cloth to wipe it until my body adjusts circumvents the issue but it is still a pain in the backside for that first 15 minutes. Once my body adjusts it stops being an issue, until near the hour mark where the sweat starts to run down my face. This is not an issue that will apply to everybody but it is worth noting.

Then there is the nausea. Motion sickness can be a thing in VR and unfortunately no matter how well made a unit is, it is the software that makes the difference. I rarely suffer from motion sickness, but after an hour into the first games Rigs did make me feel a little queasy and Here They Lie made me feel sick in minutes, but aside form those two I have not experienced nausea much if at all in PSVR.

The cables are not as bad as I expected leaving the set up to only take minutes, but this will be a bigger or smaller issue depending on the size and set up of your living room. A couple of cables run from your PS4 to a box, then a couple of cables run from that box to the headset. If you can, do the set up I did where I disconnect the headset from the intermediary box and curly the rest up in my TV cabinet. This makes setting up VR each time a process that only takes seconds. One of the cables coming from the headset also has a small unit that you can plug headphones into, control volume and turn the headset on and off. At six foot tall I never found the cables to get in the way or be cumbersome, whether standing or sitting.

Now for the positives. The first is the games. PSVR is starting with an exceptional launch line-up from decent titles like Driveclub VR, through to great titles like Thumper, Until Dawn Rush of Blood, Rigs and Batman Arkham VR. No launch line up has had as many games I have loved this much, hopefully the love keeps coming as so far it is lining up to be an amazing platform.

Secondly it is lightweight and comfortable. As big as it is, the PSVR headset does not feel big when you have it on your face. There is no feeling of the headset pulling your face down, no pressure on the head, just comfort.   One cable going out of the unit and being pushed to the back is helpful too as it keeps those lengthy cables out of the way.

Its price point. While it is still not cheap, relative to other VR headsets it significantly cheaper, even if you buy the camera and the move controllers. The camera is necessary and is sold separately in case you already bought one, but the move controllers are not for every game. The move controllers have their minor annoyances but with games like Batman Arkham VR although they are not required, they are highly recommended however with games like Job Simulator they are required. But so far most games just use the controller.

PlayStation VR is an excellent way to get into VR. While not cheap it is exceptionally priced in comparison to the other options. With a strong launch line-up there is plenty to play, and most importantly, it is extremely comfortable. There are some minor issues with PS move tracking and the screens having minor issues with being slightly lower spec, but they really are minor issues that do not have a large impact over the experience.

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